Items tagged

Extraction

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    Parting Worlds (Whitney Museum of American Art)

    2025

    Marina Zurkow and James Schmitz
    Animation: Ewan Creed
    Research: David Guzman
    Architectural installation: Blake Goble
    Mural Painting: Frey Stahler and Josiah McCloud
    Courtesy bitforms gallery
    Documentation photos: Yi Hsuan Lai

    Hyundai Artlab, Whitney Museum of American Art

    Marina Zurkow: Parting Worlds presents three digital works featured both inside the gallery and on the adjacent terrace, each of which explores the inextricable weave of ecological and societal systems. Mesocosm (Wink, TX) (2012) and The Earth Eaters (2025) focus on the environmental consequences of relentless resource extraction. Her installation for the Hyundai Terrace Commission, The River is a Circle (2025), is…

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    The Earth Eaters

    2025

    Generative software animation, computer, monitors, custom plinth.

    The Earth Eaters is a software-driven animated “fairy tale” that imagines the ongoing cycle of extracting raw materials from the earth to produce weapons of war. In response to the ongoing characterization of ecocide as “collateral damage,” the generative algorithms behind the work create an ever-changing environment that feature islands forming and disintegrating, a menagerie of…

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    Underfoot/Overhead (Wasserman Projects)

    2024

    Digital AI prints, generative software works

    Software works in collaboration with James Schmitz

    Exhibition presented by Wasserman Projects, Detroit, with generous support from the Knight Foundation,

    Wasserman Projects (link)

    Two-person show with Jasmine Murrell. Curation: Alison Wong Special thanks to Gary Wasserman, Ian Rummell, and John Charnota Photos by PD Rearick, courtesy Wasserman Projects

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    Breathless

    2023

    Cheap poster paper, wheat paste
    18″x24″ each

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    The Breath Eaters v2.0

    2023

    Custom software (color, silent)
    Edition of 5, 1 AP

    The Breath Eaters 2.0 is an an animated, custom software artwork that visualizes PM2.5 pollutants produced by wildfire and fossil fuel plant emissions. Inspired by an open source AI image of a World War II propaganda map and presented as a live, generative composition, the work demonstrates how particulate pollution is carried into the high atmosphere…

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    The Breath Eaters 2.0 (diptych)

    2023

    Custom software (color, silent)

    In collaboration with James Schmitz

    Commissioned by Visions 2030: Earth Edition for CalArts, 2023

    This version of The Breath Eaters (diptych) offers two varying views of the Earth using data. The work addresses human impact on earth systems, fire management practices, and the planetary poetics of wind.

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    World Wind (bitforms gallery)

    2022

    Digital prints, generative software works

    Software works in collaboration with James Schmitz

    Exhibited at bitforms gallery, New York

    bitforms gallery (link)

    World Wind is an exhibition featuring artworks by Marina Zurkow and collaborative, generative pieces by Zurkow and James Schmitz.

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    The Breath Eaters v1.0

    2022

    Custom software (color, silent)
    Edition of 5, 1 AP

    The Breath Eaters is an animated, custom software work that visualizes PM2.5 pollutants produced by wildfire and fossil fuel plant emissions. Inspired by a Midjourney image of a world map and presented as a live, generative composition, the work demonstrates how particulate pollution is carried into the high atmosphere and across the globe on currents…

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    Outside the Work: A Tasting of Hydrocarbons and Geological Time (Houston)

    2014

    Tasting/Participatory performance for 50 guests

    Collaborators: Lucullan Foods

    Hosted by Joseph Campana and Timothy Morton, with generous support from The Arts Initiatives Fund and The Humanities Research Center.

    Presented by CENHS (Center for Energy & Environmental Research in the Human Sciences @ Rice)

    This work is part of the project:

    A dinner for 50, co-hosted by philosopher Timothy Morton and poet Joseph Campana, that explored the concept of Deep Time and the multiple million-years-long process of fossil fuel formation, embodied in a seven course meal. The guests were primarily from the academic and arts communities in Houston. The purpose was to field test the effect…

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    The Petroleum Manga (book)

    2014

    Valerie Vogrin and Marina Zurkow, editors

    Published by Punctum Books

    https://punctumbooks.com/titles/petroleum-manga/
    This work is part of the project:

    The Petroleum Manga, first conceived of and rendered as 10-foot banners printed on Tyvek for gallery installation is now reproduced in book form. Originally, manga was used in Japanese to refer to whimsical drawings or picture books. Long before manga was a multi-billion-dollar-a-year comic book industry, there was Hokusai’s thirteen-volume manga, depicting everything from trees…

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    Outside the Work: A Tasting of Hydrocarbons and Geological Time (Boston)

    2013

    Tasting/Participatory performance for 50 guests
    808 Gallery Boston University

    With Lucullan Foods and Michael Connor

    Presented by the School of Visual Arts, in collaboration with Boston University’s Programs in Food and Wine.

    This work is part of the project:

    The French phrase hors d’ouevre literally means “outside of the work,” that is, outside the design of the meal. Petrochemicals infuse our foods, and while these byproducts of petroleum lie outside our designs on eating, they are intimately meshed with the foods we produce, transport and consume.You are invited to a multi-course tasting that invokes…

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    The Petroleum Manga

    2012

    50 banners, book
    Solvent ink on Tyvek
    10 ‘ x 54”

    This work is part of the project:

    Originally, the Japanese word manga was used to refer to “whimsical drawings” or picture books. The Petroleum Manga, a “picture book” about oil, is inspired by Hokusai’s thirteen volume set of manga. It depicts everything from trees to demons, squirrels to shingles. Each Petroleum Manga banner represents items organized by a specific petrochemical: PET, PVC, HDPE, PMMA, polystyrene, polyurethane, ammonia,…

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    Body Bags for Animals

    2013

    Tyvek, solvent ink, plastic regrind
    Life-size
    Unique

    This work is part of the project:

    All photos by John Berens

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    HazMat Suits for Children

    2012

    Tychem® TK fabric, acrylic , Velcro, rubber, mannekin
    Fabrication : Lara Grant
    Tychem® TK fabric courtesy of DuPont(tm)
    Approx 45” tall
    Edition of 5 suits

    This work is part of the project:

    Dupont’s patented Tychem hazardous materials clean-up suits are used in petroleum industry disaster response to mitigate ecological disasters. These suits have been re-scaled to outfit them for children. These suits are sealed to prevent humans from entering them, thus assuring that no children are harmed in the process.

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    Immortal Plastics

    2012

    Participatory performance

    In collaboration with Sarah Rothberg

    Premiered at New Museum IDEAS CITY

    This work is part of the project:

    Immortal Plastics (IP) Assessment Services is a performative, methodological procedure which determines the depth of participants’ relations with hydrocarbons and positions participating individuals on a timeline of plastic’s ancient past and indefinite future. 250 million years ago during the Permian Period, marine microorganisms died and accumulated in sediments on the floor of a vast saline…

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    The Thirsty Bird

    2012

    Two-channel animation, black and white, silent
    5 min,12 sec loop
    Animation assistance: Lindsay Nordell
    Edition of 5

    This work is part of the project:

    The movement of a pump jack (known colloquially as a “thirsty bird”), and a public water fountain are synchronized in a transitory dance. As the pump pulls oil upward, the water fountain spurts water. An array of archetypal individuals—cowboys and Indians, a father and his son, a county sheriff, a cow, a soldier, a girl…

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    NeoGeo I-IV

    2012

    Single-channel animation, color, silent
    Qucktime renders of Processing sketches, custom computers, speedrail, mirror
    12 minutes each
    Edition 1/5

    This work is part of the project:

    NeoGeo I-IV is a series of 12-minute Quicktime video captures of algorithmic, moving image work created using the software language Processing. The work visually represents the work of an oil drill as it penetrates through an infinite series of geological layers. The layers of sediment continually auto-generate based on pre-programmed parameters. The videos are mounted and hung…

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    Hydrocarbons

    2012

    Single-channel animation, color, sound
    2 min 32 sec loop
    Edition of 5

    This work is part of the project:

    Hydrocarbon chains are the base material for all plastics. They know not what they become, they simply proliferate. Extracting and manipulating a clip from The Inside Story of Modern Gasoline, a 1946 industrial film, endless chains of anthropomorphized (and uncomfortably racialized) hydrocarbon molecules dance until they blot out the screen. Hydrocarbons are indeed dispassionately lively actors, taking…

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    Mesocosm (Wink, Texas)

    2012

    Software-driven animation. 144-hour year-long cycle (never repeats).
    Color, animation, sound
    Format: Standalone software application on (intel) Mac with monitor / projection
    Dimensions variable

    Animation in collaboration with Michelle Mayer
    Sound in collaboration with Lem Jay Ignacio
    Software Developer, Sam Brenner
    Original Code Design, Veronique Brossier

    Developed through a residency at Diverseworks, Houston, Texas

    This work is part of the project:

    Spring, Summer, Fall, and WinterFour archival pigment prints on Crane MuseoDimensions 26″ x 44″Available as individual prints, or as a set. Mesocosm (Wink, Texas) is part of an ongoing series of animated landscapes that develop and change over time in response to software-driven data inputs. The title is drawn from the field of environmental science…

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