Pussy Weevil

2003-2005

9” x 8” X 16.5” custom metal housing, Mini-ITX PC, High res 6.4” monitor, Sensor interface, 120V power surge box, Speakers
Edition of 5, signed on mounted interior plaque


Pussy Weevil is a screen-based installation of an individual software persona, a 2D animated character, who reacts to the viewer’s distance or proximity.

READ MORE

More&More (Fidelity, Luxemburg)

2017

Custom animated software, custom powder-coated steel boxes, hardware, plywood plinths

This work is part of the project:

Fidelity International corporate art collection purchased a complete set of the eight More&More (the invisible oceans) software sculptures.

READ MORE

More&More (the invisible oceans) software

2016

Custom animated software in custom powder-coated steel housing

Production: Sarah Rothberg<br>
Software: Sam Brenner

Commissioned in part by Borusan Contemporary

This work is part of the project:

Unifying the disparate commodities from large port nations into a phantasmagoric depot, MORE&MORE: China, India, Japan, Mexico, Turkey, USA, Russia, and Brazil are eight sculptural animations with custom algorithmic software generating hypnotic patterns of export products. These exports are both material trade items as noted in the Harmonized System (HS) tariff code and the nations’…

READ MORE

More&More (bitforms)

2016
Custom animated software in custom steel powder-coated housing, sculptures, shelving, crates, bathing suits, website, books
Production: Sarah Rothberg <br>
Bathing suit/web site collaborators: Sarah Rothberg, Surya Mattu <br>
Software: Sam Brenner | Web development: Neil Cline | Studio assistance: Ariana Martinez <br>
Commissioned in part by Borusan Contemporary
This work is part of the project:

The ocean makes up 71 percent of our planet’s surface. So, how is it that we know more about Mars than the marine environments of Earth? As impenetrable as the deep oceans are to humans, we imperviously live in a black box of international shipping, reducing the ocean to a surface rather than an environmental…

READ MORE

More&More (Jugendstilsenteret og KUBE)

2019

Custom animation software, custom bathing suits, screens, shipping crates, plaster, 3D prints, mycelium, plexi shelving, custom wallpaper

In collaboration with Sarah Rothberg and Surya Mattu<br>
Software: Sam Brenner <br>
Web development: Neil Cline

Solo exhibition at Jugendstilsenteret og KUBE, Ålesund, Norway

This work is part of the project:

Part of the group exhibition, “Edge of the Sea”

READ MORE

More&More (Maison Populaire)

2019

Custom bathing suits, custom wallpaper, custom postcards, custom website, laptop, desk, mannequins, postcard rack, salt

In collaboration with Sarah Rothberg and Surya Mattu<br>
Web development: Neil Cline

Group exhibition “Ici Sont Les Dragons” at Maison Populaire, Montreuil, France

https://www.maisonpop.fr/ici-sont-les-dragons-2-3-venez-comme-vous-etes
This work is part of the project:

Oceans Like Us

2020

Custom generative animation software, sound

This work is part of the project:

A set of three software-driven animation works that explore the ocean and its inhabitants as a fractal and restless repository of reflections and projections. The series offers an ocean poetics to produce new affections for the ocean at large—a cosmopolitan sea inclusive of graceful, filthy, tangled, and fantastic realities and imaginary churns. Custom software allows for an infinite recombination of sound, textures and characters within this repeating structure.

READ MORE

Oceans Like Us (5 Manhattan West)

2021

Custom software animation, screens, custom poplar wood pallets

Sound Design: Scott Reitherman. Software: Sam Brenner. Animation: Marina Zurkow and Ewan Creed. Technology: James Schmitz. Documentation: Jakob Dahlin
Curated by Kendal Henry

Commissioned by @artsbrookfield

This work is part of the project:

Boil the Ocean (ICA San Diego)

2021

Custom generative animation software, sound, screens, marine debris, wall drawings, custom wood scaffolds

Sound Design: Scott Reitherman. Software: Sam Brenner. Animation: Marina Zurkow and Ewan Creed. Technology: James Schmitz. Scaffold architecture: Keith Edwards. Documentation: Phillip Rittermann

Commissioned by the ICA San Diego

This work is part of the project:

Text by Guusje Sanders, curator: Aided by the constructed marine debris island, visitors can see, smell, touch, hear and taste their presence within the ocean. The installation invites participants to re-imagine their connections to the ocean and challenge their conditioned perspectives. By slowing down in a complex space of systems, an opportunity arises to assume…

READ MORE

Wet Logic (bitforms gallery)

2020

Custom software, wall drawings, silkscreen prints, toilet, recycled nurdles, fishbowl fountain

bitforms gallery (link)
This work is part of the project:

Wet Logic, a collaborative exhibition by Marina Zurkow and Sarah Rothberg, presents a model of the world organized according to a wet, oceanic ideology rather than a dry, land-based paradigm.

READ MORE

World Wind (bitforms gallery)

2022

Digital prints, generative software works

Software works in collaboration with James Schmitz

Exhibited at bitforms gallery, New York

bitforms gallery (link)

World Wind is an exhibition featuring artworks by Marina Zurkow and collaborative, generative pieces by Zurkow and James Schmitz.

READ MORE

The Breath Eaters

2022

Custom software (color, silent)
Edition of 5, 1 AP

The Breath Eaters is an animated, custom software work that visualizes CO2 pollutants and other greenhouse gasses produced by wildfire and fossil fuel plant emissions. Inspired by a Midjourney image of a world map and presented as a live, three-channelgenerative composition, the work demonstrates how particulate pollution is carried into the high atmosphere and across…

READ MORE

Hudson Follies

2022

Custom software, color, silent
8K screen and computer
Dimensions approximately 40′ x 10′

In collaboration with Jim Schmitz
Animation assistance: Ewan Creed

Hudson River consultants: Hudson River Park’s River Project: Hudson River consultants: Carrie Roble, Tina Walsh, Siddhartha Hayes, Toland Kister

Worldbuilding consultants:Una Chaudhuri, Lafayette Cruise, Carolyn Hall, Clarinda Mac Low, Tony Patrick

Commissioned by Google for Pier 57

The animated software-driven work Hudson Follies is a site-specific commission by Google for the lobby of their event space occupying Pier 57 along the Hudson River in Chelsea, Manhattan. It explores an alternate, present-day Hudson River estuary in which happy social and biological ecosystems live in harmony, where humans can interact with the water in intimate ways, and where a lot is happening below the surface. 

READ MORE

Does the River Flow Both Ways?

2022

Custom software, color, silent
Projection or monitor and computer
Dimensions variable

In this animated software-driven work, an alternate, present-day Hudson River estuary exists in which relatively healthy social and biological ecosystems live in harmony; where humans can interact with the water in intimate ways, and experience what is happening below the surface. 

READ MORE