Items tagged

Animation

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    Parting Worlds (Whitney Museum of American Art)

    2025

    Marina Zurkow and James Schmitz
    Animation: Ewan Creed
    Research: David Guzman
    Architectural installation: Blake Goble
    Mural Painting: Frey Stahler and Josiah McCloud
    Courtesy bitforms gallery
    Documentation photos: Yi Hsuan Lai

    Hyundai Artlab, Whitney Museum of American Art

    Marina Zurkow: Parting Worlds presents three digital works featured both inside the gallery and on the adjacent terrace, each of which explores the inextricable weave of ecological and societal systems. Mesocosm (Wink, TX) (2012) and The Earth Eaters (2025) focus on the environmental consequences of relentless resource extraction. Her installation for the Hyundai Terrace Commission, The River is a Circle (2025), is…

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    The River is a Circle

    2025

    Commissioned in 2025 for The Hyundai Terrace at the Whitney Museum of American Art, The River is a Circle is a generative animation that portrays the Hudson River as a layered scene, dividing the view between life above and below the water’s surface. The animated imagery continuously shifts based on algorithmic probabilities, incorporating real-time weather, seasonal…

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    The Earth Eaters

    2025

    Generative software animation, computer, monitors, custom plinth.

    The Earth Eaters is a software-driven animated “fairy tale” that imagines the ongoing cycle of extracting raw materials from the earth to produce weapons of war. In response to the ongoing characterization of ecocide as “collateral damage,” the generative algorithms behind the work create an ever-changing environment that feature islands forming and disintegrating, a menagerie of…

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    Parthenogenesis

    2002

    Created, Directed and Animated by Marina Zurkow
    Music: Lem Jay Ignacio

    A project of Creative Capital

    What is the heart? It is not human, and it is not imaginary Rumi Parthenogenesis is an animated, allegorical nano-opera. It tells an oblique story of love, loss, and self-reconciliation by utilizing the language of international symbols, traditionally reserved for explicit instruction in the world. This pictographic language can produce multiple layers in a single…

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    Underfoot/Overhead (Wasserman Projects)

    2024

    Digital AI prints, generative software works

    Software works in collaboration with James Schmitz

    Exhibition presented by Wasserman Projects, Detroit, with generous support from the Knight Foundation,

    Wasserman Projects (link)

    Two-person show with Jasmine Murrell. Curation: Alison Wong Special thanks to Gary Wasserman, Ian Rummell, and John Charnota Photos by PD Rearick, courtesy Wasserman Projects

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    The Breath Eaters v2.0

    2023

    Custom software (color, silent)
    Edition of 5, 1 AP

    The Breath Eaters 2.0 is an an animated, custom software artwork that visualizes PM2.5 pollutants produced by wildfire and fossil fuel plant emissions. Inspired by an open source AI image of a World War II propaganda map and presented as a live, generative composition, the work demonstrates how particulate pollution is carried into the high atmosphere…

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    The Breath Eaters 2.0 (diptych)

    2023

    Custom software (color, silent)

    In collaboration with James Schmitz

    Commissioned by Visions 2030: Earth Edition for CalArts, 2023

    This version of The Breath Eaters (diptych) offers two varying views of the Earth using data. The work addresses human impact on earth systems, fire management practices, and the planetary poetics of wind.

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    The Dorises: Oystercraft from silicon to saltwater

    2023

    Custom software (color, silent)
    Generative, non-interactive
    93 editions, 6 artist editions, 1 publisher proof

    In collaboration with Ira Greenberg
    Oystercraft website design: Pat Shiu

    Part of the exhibition “Chain Reaction” on Feral File, curated by Christiane Paul

    Created for the online exhibition “Chain Reaction,” curated by Christiane Paul on the Feral File platform.

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    World Wind (bitforms gallery)

    2022

    Digital prints, generative software works

    Software works in collaboration with James Schmitz

    Exhibited at bitforms gallery, New York

    bitforms gallery (link)

    World Wind is an exhibition featuring artworks by Marina Zurkow and collaborative, generative pieces by Zurkow and James Schmitz.

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    The Breath Eaters v1.0

    2022

    Custom software (color, silent)
    Edition of 5, 1 AP

    The Breath Eaters is an animated, custom software work that visualizes PM2.5 pollutants produced by wildfire and fossil fuel plant emissions. Inspired by a Midjourney image of a world map and presented as a live, generative composition, the work demonstrates how particulate pollution is carried into the high atmosphere and across the globe on currents…

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    Hudson Follies

    2022

    Custom software, color, silent
    8K screen and computer
    Dimensions approximately 40′ x 10′

    In collaboration with Jim Schmitz
    Animation assistance: Ewan Creed

    Hudson River consultants: Hudson River Park’s River Project: Hudson River consultants: Carrie Roble, Tina Walsh, Siddhartha Hayes, Toland Kister

    Worldbuilding consultants:Una Chaudhuri, Lafayette Cruise, Carolyn Hall, Clarinda Mac Low, Tony Patrick

    Commissioned by Google for Pier 57

    The animated software-driven work Hudson Follies is a site-specific commission by Google for the lobby of their event space occupying Pier 57 along the Hudson River in Chelsea, Manhattan. It explores an alternate, present-day Hudson River estuary in which happy social and biological ecosystems live in harmony, where humans can interact with the water in…

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    Does the River Flow Both Ways?

    2022

    Custom software, color, silent
    Projection or monitor and computer
    Dimensions variable

    In this animated software-driven work, an alternate, present-day Hudson River estuary exists in which relatively healthy social and biological ecosystems live in harmony; where humans can interact with the water in intimate ways, and experience what is happening below the surface. 

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    150 Media Stream

    150 Media Stream

    2021

    3 minute video loop, sound

    Sound by Scott Reitherman.
    Animation assistance: Ewan Creed.

    Commissioned by 150 Media Stream, Chicago IL.

    https://150mediastream.com/archive/
    This work is part of the project:

    On view Oct 2021 – Jan 2022, OOzy #2: like oil and water was conformed for a 16K screen in the lobby of 150 Riverside, Chicago. OOzy #2: like oil and water brings into view a sensual—but harsh—mix of kelp, marine organisms, human aquanauts, mermaids, plastics, and oil, who cycle and snake through the 150…

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    OOzy2 production still

    OOzy #2: like oil and water

    2022

    3 minute video loop, sound

    Sound by Scott Reitherman
    Animation assistance by Ewan Creed

    Commissioned by Niio

    This work is part of the project:

    The ocean is not a body—and it is. Seeking its own level, it expands as much as it can. The ocean is a container. It is also a shipping superhighway; a resource for food and minerals; a space of mystery, adventure, fantasy, dream, and myth; a space to be mapped, measured, and known; and “Earth’s”…

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    OOzy3

    OOzy #3: just because you can’t swim in it doesn’t mean it isn’t there

    2022

    3 minute video loop, silent

    Animation assistance: Ewan Creed

    Commissioned by Niio

    This work is part of the project:

    6,000 meters below the ocean surface, a human would experience crushing pressure, freezing temperatures, and total darkness. But other beings thrive in the Abyssal Zone; at 300,000,000 square km, it is the largest environment for earth life. Coral reefs, squid, sea spiders thrive; many are transparent, luminescent, lit from within.  Minerals ooze out of hydrothermal…

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    Oceans Like Us (5 Manhattan West)

    2021

    Custom software animation, screens, custom poplar wood pallets

    Sound Design: Scott Reitherman. Software: Sam Brenner. Animation: Marina Zurkow and Ewan Creed. Technology: James Schmitz. Documentation: Jakob Dahlin
    Curated by Kendal Henry

    Commissioned by @artsbrookfield

    This work is part of the project:

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    Boil the Ocean (ICA San Diego)

    2021

    Custom generative animation software, sound, screens, marine debris, wall drawings, custom wood scaffolds

    Sound Design: Scott Reitherman. Software: Sam Brenner. Animation: Marina Zurkow and Ewan Creed. Technology: James Schmitz. Scaffold architecture: Keith Edwards. Documentation: Phillip Rittermann

    Commissioned by the ICA San Diego

    This work is part of the project:

    Text by Guusje Sanders, curator: Aided by the constructed marine debris island, visitors can see, smell, touch, hear and taste their presence within the ocean. The installation invites participants to re-imagine their connections to the ocean and challenge their conditioned perspectives. By slowing down in a complex space of systems, an opportunity arises to assume…

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    Oceans Like Us

    2020

    Custom generative animation software, sound

    This work is part of the project:

    A set of three software-driven animation works that explore the ocean and its inhabitants as a fractal and restless repository of reflections and projections. The series offers an ocean poetics to produce new affections for the ocean at large—a cosmopolitan sea inclusive of graceful, filthy, tangled, and fantastic realities and imaginary churns. Custom software allows…

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    Wet Logic (bitforms gallery)

    2020

    Custom software, wall drawings, silkscreen prints, toilet, recycled nurdles, fishbowl fountain

    bitforms gallery (link)
    This work is part of the project:

    Wet Logic, a collaborative exhibition by Marina Zurkow and Sarah Rothberg, presents a model of the world organized according to a wet, oceanic ideology rather than a dry, land-based paradigm.

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    What is Happening

    2020

    Site-specific video installation (52 screens) at the Fulton Transit Center, New York

    Created in collaboration with Sarah Rothberg

    Commissioned by MTA Arts & Design.

    Sarah Rothberg and Marina Zurkow’s video project “WHAT IS HAPPENING” at Fulton Center combines site-specific drawings of the transit hub’s architectural elements with text and animated collage. Philosophical queries like “WHAT IS POSSIBLE” or “WHAT IS MOVING” prompt the minds of viewers passing through. These provocations are met with clever visual juxtapositions, such as a doughnut rising…

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